Randy Pausch's Last Lecture; Really Achieving Your

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Randy Pausch’s Last Lecture: Really Achieving Your Childhood Dreams Given at Carnegie Mellon University Tuesday, September 18, 2007 McConomy Auditorium For more information, see www.randypausch.com © Copyright Randy Pausch, 20071 Note that this transcript is provided as a public service but may contain transcription errors. Introduction by Indira Nair, Carnegie Mellon’s Vice Provost for Education: Hi. Welcome. It’s my pleasure to introduce you to the first of our new university’s lectures titled Journeys – lectures in which members of our community will share with us reflections and insights on their personal and professional journeys. Today’s Journey’s lecture as you all know is by Professor Randy Pausch. The next one is on Monday, September 24th by Professor Roberta Klatzky. To introduce Professor Randy Pausch, our first Journeys speaker, I would like to introduce Randy’s friend and colleague, Steve Seabolt. Steve has been at Electronic Arts for six years and is the Vice President of Global Brand Development for The Sims label at Electronic Arts. As you all know, The Sims is one of the most, if not the most successful PC games in the world, with sales approaching over $100,000,000. Prior to that, Steve was the Vice President for Strategic Marketing and Education at EA, bridging academia and Electronic Arts. His goal was to work with academics so there was an effective educational pathway for kids with building games as their dreams. It was in that role that Randy and Steve became colleagues and friends. Before Electronic Arts, Steve was the worldwide Ad Director for Time Magazine and CEO of Sunset Publishing, which is a very favorite magazine in the Southwest, and as CEO there, one of the things he started was school tours, because like Randy he shares a passion for inspiring kids of all ages to share their excitement for science and technology. So to introduce Randy, his friend Steve Seabolt. Steve? [applause] Steve Seabolt, Vice President of Worldwide Publishing and Marketing for Electonic Arts (EA): Thank you very much. I don’t mean to sound ungracious by correcting you, but given that our PR people are probably watching this on webcast, I’d catch heck if I went home and didn’t say that it 1 This is temporary; we will be doing a creative commons license or some such; for now, please consider this footnote your permission to use this transcript for any personal or non-commercial purposes. -- Randy P a u s c h P a g e | 2 was 100 million units for The Sims. [laughter] Not that big numbers matter to Electronic Arts. [laughter] I don’t see any empty seats anywhere, which is a good thing, which means I just won a bet from Randy as a matter of fact. Depending upon who’s version of the story you hear, he either owes me 20 dollars or his new Volkswagen. [laughter] So, I’ll take the car. It’s a pleasure to be here, thank you very much. I’m going to start by covering Randy’s academic credentials. It’s a little bizarre for me to be standing here at Carnegie Mellon, which is a school I couldn’t get into no matter how much I contributed to this institution. [laughter] But, no really, I’m not kidding! You all think, oh gosh he’s humble. Really, no, I’m not humble at all. Very average SAT scores, you know, right in the middle of my high school class of 900. Anyway, Randy. Randy earned – it really pisses me off that Randy’s so smart—actually I called him, we decided about, what, four weeks, ago and we heard the news went from bad to horrific. It was on a Wednesday night and I said look – we have two choices. We can play this really straight and very emotional , or we can go to dark humor. And for those of you who know Randy well, he was like oh, dark humor! So I called him the next day and I was like, dude you can’t die. And he’s like, what do you mean? And I said, well, when you die, the average of IQ of Seabolt’s friends is going to like drop 50 points. [laughter] To which he responded, we need to find you some smarter friends. [laughter] So you’re all smart because you’re here, so if you want to be my friend, I’ll be over in a corner of the reception room. Randy earned his undergraduate degree in Computer Science at Brown in 1982. His Ph.D. in CS from Carnegie Mellon in 1988 and taught at the University of Virginia where he was granted tenure a year early. He joined the Carnegie Mellon faculty in 1997 with appointments in the CS, HCI and Design departments. He has authored or co-authored five books and over 60 reviewed journal and conference proceeding articles, none of which I would understand. With Don Marinelli, he founded the Entertainment Technology Center, which quickly became the gold standard organization for training artists and engineers to work together. It is my view and the view of our company, Electronic Arts, that the ETC is the interactive program by which all others in the world are judged. I met Randy in the Spring of 2004, and when I look back it’s sort of hard to imagine it’s only been three years given the depth of our friendship. The ETC already had a very strong relationship with EA and with Randy. And Randy as he always does, for those of you who know him well, wanted to learn more, with his own eyes, about how the games business works, and how games really got made. So he spent a summer in residence at EA, and I was his primary contact point. We were in my view the odd couple. Randy the brilliant, charming, Carnegie educated CS professor. And me who went to the University of Iowa on a wing and a prayer. We spent a lot of time together that semester and for those of you who know Randy well, that’s a lot of turkey sandwiches on white bread with mayo. [laughter, clapping] My kids tease me about being “white.” There’s nobody more “white” than Randy. [laughter] We spent an enormous amount of time together. We taught each other about each other’s very interesting, strange cultures to the other. Academic versus the corporate world. And we developed a deep friendship woven together with stories about our kids, our wives, our parents, as well as deep discussions about the paramount nature of integrity in P a u s c h P a g e | 3 everything you do, family first, religion, our shared joy in connecting people and ideas, and deploying money and influence to do good. And the importance of having a lot of laughs along the way. Randy’s dedication to making the world a better place is self evident to anyone who has crossed paths with him. Whether it’s directly influencing students, creating organizations like the ETC, building tools like Alice or doing what he probably does best, which is bridging cultures. As Ben Gordon, EA’s Chief Creative Officer, says of Randy, even more important than Randy’s academic, philanthropic, and entrepreneurial accomplishments has been his humanity and the enthusiasm he brings to students and coworkers on a daily basis. For those of you who know Randy, Randy brings a particular zest for life and humor, even while facing death. To Randy, this is simply another adventure. It is my great honor to introduce Dylan, Logan and Chloe’s dad, Jai’s husband, and my very dear friend, Dr. Randy Pausch. [applause] Randy Pausch: [responding to a standing ovation] Make me earn it. [laughter] It’s wonderful to be here. What Indira didn’t tell you is that this lecture series used to be called the Last Lecture. If you had one last lecture to give before you died, what would it be? I thought, damn, I finally nailed the venue and they renamed it. [laughter] So, you know, in case there’s anybody who wandered in and doesn’t know the back story, my dad always taught me that when there’s an elephant in the room, introduce them. If you look at my CAT scans, there are approximately 10 tumors in my liver, and the doctors told me 3-6 months of good health left. That was a month ago, so you can do the math. I have some of the best doctors in the world. Microphone’s not working? Then I’ll just have to talk louder. [Adjusts mic] Is that good? All right. So that is what it is. We can’t change it, and we just have to decide how we’re going to respond to that. We cannot change the cards we are dealt, just how we play the hand. If I don’t seem as depressed or morose as I should be, sorry to disappoint you. [laughter] And I assure you I am not in denial. It’s not like I’m not aware of what’s going on. My family, my three kids, my wife, we just decamped. We bought a lovely house in Virginia, and we’re doing that because that’s a better place for the family to be, down the road. And the other thing is I am in phenomenally good health right now. I mean it’s the greatest thing of cognitive dissonance you will ever see is the fact that I am in really good shape. In fact, I am in better shape than most of you. [Randy gets on the ground and starts doing pushups] [Applause] So anybody who wants to cry or pity me can down and do a few of those, and then you may pity me. [laughter] All right, so what we’re not talking about today, we are not talking about cancer, because I spent a lot of time talking about that and I’m really not interested. If you have any herbal supplements or remedies, please stay away from me. [laughter] And we’re not going to talk about things that are even more important than achieving your childhood dreams. We’re not going to talk about my wife, we’re not talking about my kids. Because I’m good, but I’m not good enough to talk about that P a u s c h P a g e | 4 without tearing up. So, we’re just going to take that off the table. That’s much more important. And we’re not going to talk about spirituality and religion, although I will tell you that I have achieved a deathbed conversion. [dramatic pause] … I just bought a Macintosh. [laughter and clapping] Now I knew I’d get 9% of the audience with that … All right, so what is today’s talk about then? It’s about my childhood dreams and how I have achieved them. I’ve been very fortunate that way. How I believe I’ve been able to enable the dreams of others, and to some degree, lessons learned. I’m a professor, there should be some lessons learned and how you can use the stuff you hear today to achieve your dreams or enable the dreams of others. And as you get older, you may find that “enabling the dreams of others” thing is even more fun. So what were my childhood dreams? Well, you know, I had a really good childhood. I mean, no kidding around. I was going back through the family archives, and what was really amazing was, I couldn’t find any pictures of me as a kid where I wasn’t smiling. And that was just a very gratifying thing. There was our dog, right? Aww, thank you. And there I actually have a picture of me dreaming. I did a lot of that. You know, there’s a lot of wake up’s! I was born in 1960. When you are 8 or 9 years old and you look at the TV set, men are landing on the moon, anything’s possible. And that’s something we should not lose sight of, is that the inspiration and the permission to dream is huge. So what were my childhood dreams? You may not agree with this list, but I was there. [laughter] Being in zero gravity, playing in the National Football League, authoring an article in the World Book Encyclopedia – I guess you can tell the nerds early. [laughter] Being Captain Kirk, anybody here have that childhood dream? Not at CMU, nooooo. I wanted to become one of the guys who won the big stuffed animals in the amusement park, and I wanted to be an Imagineer with Disney. These are not sorted in any particular order, although I think they do get harder, except for maybe the first one. OK, so being in zero gravity. Now it’s important to have specific dreams. I did not dream of being an astronaut, because when I was a little kid, I wore glasses and they told me oh, astronauts can’t have glasses. And I was like, mmm, I didn’t really want the whole astronaut gig, I just wanted the floating. So, and as a child [laughter], prototype 0.0. [slide shown of Randy as a child lying in floating- formation on a table top] But that didn’t work so well, and it turns out that NASA has something called the Vomit Comet that they used to train the astronauts. And this thing does parabolic arcs, and at the top of each arc you get about 25 seconds where you’re ballistic and you get about, a rough equivalent of weightlessness for about 25 seconds. And there is a program where college students can submit proposals and if they win the competition, they get to fly. And I thought that was really cool, and we had a team and we put a team together and they won and they got to fly. And I was all excited because I was going to go with them. And then I hit the first brick wall, because they made it very clear that under no circumstances were faculty members allowed to fly with the teams. I know, I was heartbroken. I was like, I worked so hard! And so I read the literature very carefully and it turns out that NASA, it’s part of their outreach and publicity program, and it turns out that the students were allowed to bring a local media journalist from their home town. [laughter] And, [deep voice] Randy Pausch, web journalist. [regular voice] It’s really easy to get a press pass! [laughter] So I called up the guys at NASA and I said, I need to know where to fax some P a u s c h P a g e | 5 documents. And they said, what documents are you going to fax us? And I said my resignation as the faculty advisor and my application as the journalist. And he said, that’s a little transparent, don’t you think? And I said, yeah, but our project is virtual reality, and we’re going to bring down a whole bunch of VR headsets and all the students from all the teams are going to experience it and all those other real journalists are going to get to film it. Jim Foley’s [who is nodding in the audience] going oh you bastard, yes. And the guy said, here’s the fax number. So, indeed, we kept our end of the bargain, and that’s one of the themes that you’ll hear later on in the talk, is have something to bring to the table, right, because that will make you more welcome. And if you’re curious about what zero gravity looks like, hopefully the sound will be working here. [slide shows videotape from Randy’s zero gravity experience] There I am. [laughter] You do pay the piper at the bottom. [laugher, as the people in the video crash to the floor of the plane on the video] So, childhood dream number one, check. OK, let’s talk about football. My dream was to play in the National Football League. And most of you don’t know that I actually – no. [laughter] No, I did not make it to the National Football League, but I probably got more from that dream and not accomplishing it than I got from any of the ones that I did accomplish. I had a coach, I signed up when I was nine years old. I was the smallest kid in the league, by far. And I had a coach, Jim Graham, who was six-foot-four, he had played linebacker at Penn State. He was just this hulk of a guy and he was old school. And I mean really old school. Like he thought the forward pass was a trick play. [laughter] And he showed up for practice the first day, and you know, there’s big hulking guy, we were all scared to death of him. And he hadn’t brought any footballs. How are we going to have practice without any footballs? And one of the other kids said, excuse me coach, but there’s no football. And Coach Graham said, right, how many men are on a football field at a time? Eleven on a team, twenty-two. Coach Graham said, all right, and how many people are touching the football at any given time? One of them. And he said, right, so we’re going to work on what those other twenty-one guys are doing. And that’s a really good story because it’s all about fundamentals. Fundamentals, fundamentals, fundamentals. You’ve got to get the fundamentals down because otherwise the fancy stuff isn’t going to work. And the other Jim Graham story I have is there was one practice where he just rode me all practice. You’re doing this wrong, you’re doing this wrong, go back and do it again, you owe me, you’re doing push-ups after practice. And when it was all over, one of the other assistant coaches came over and said, yeah, Coach Graham rode you pretty hard, didn’t he? I said, yeah. He said, that’s a good thing. He said, when you’re screwing up and nobody’s saying anything to you anymore, that means they gave up. And that’s a lesson that stuck with me my whole life. Is that when you see yourself doing something badly and nobody’s bothering to tell you anymore, that’s a very bad place to be. Your critics are your ones telling you they still love you and care. After Coach Graham, I had another coach, Coach Setliff, and he taught me a lot about the power of enthusiasm. He did this one thing where only for one play at a time he would put people in at like the most horrifically wrong position for them. Like all the short guys would become receivers, right? It was just laughable. But we only went in for one play, right? And boy, the other team just never knew what hit ‘em them. Because when you’re only doing it for one play and you’re just not where P a u s c h P a g e | 6 you’re supposed to be, and freedom’s just another word for nothing left to lose, boy are you going to clean somebody’s clock for that one play. And that kind of enthusiasm was great. And to this day, I am most comfortable on a football field. I mean, it’s just one of those things where, you know, [pulls out a football] if I’m working a hard problem, people will see me wandering the halls with one of these things, and that’s just because, you know, when you do something young enough and you train for it, it just becomes a part of you. And I’m very glad that football was a part of my life. And if I didn’t get the dream of playing in the NFL, that’s OK. I’ve probably got stuff more valuable. Because looking at what’s going on in the NFL, I’m not sure those guys are doing so great right now. OK, and so one of the expressions I learned at Electronic Arts, which I love, which pertains to this, is experience is what you get when you didn’t get what you wanted. And I think that’s absolutely lovely. And the other thing about football is we send our kids out to play football or soccer or swimming or whatever it is, and it’s the first example of what I’m going to call a head fake, or indirect learning. We actually don’t want our kids to learn football. I mean, yeah, it’s really nice that I have a wonderful three-point stance and that I know how to do a chop block and all this kind of stuff. But we send our kids out to learn much more important things. Teamwork, sportsmanship, perseverance, etcetera, etcetera. And these kinds of head fake learning are absolutely important. And you should keep your eye out for them because they’re everywhere. All right. A simple one, being an author in the World Book Encyclopedia. When I was a kid, we had the World Book Encyclopedia on the shelf. For the freshman, this is paper. … We used to have these things called books. [laughter] And after I had become somewhat of an authority on virtual reality, but not like a really important one, so I was at the level of people the World Book would badger. They called me up and I wrote an article, and this is Caitlin Kelleher [shows slide of Caitlin wearing virtual reality headset manipulating a 3D world], and there’s an article if you go to your local library where they still have copies of the World Book. Look under V for Virtual Reality, and there it is. And all I have to say is that having been selected to be an author in the World Book Encyclopedia, I now believe that Wikipedia is a perfectly fine source for your information because I know what the quality control is for real encyclopedias. They let me in. All right, next one. [laughter] [shows slide “Being like Meeting Captain Kirk”] At a certain point you just realize there are some things you are not going to do, so maybe you just want to stand close to the people. And I mean, my god, what a role model for young people. [laughter] [shows slide of Captain Kirk sitting at his control station on the Starship Enterprise] I mean, this is everything you want to be, and what I learned that carried me forward in leadership later is that, you know, he wasn’t the smartest guy on the ship. I mean, Spock was pretty smart and McCoy was the doctor and Scotty was the engineer. And you sort of go, and what skill set did he have to get on this damn thing and run it? And, you know, clearly there is this skill set called leadership, and, you know, whether or not you like the series, there’s no doubt that there was a lot to be learned about how to lead people by watching this guy in action. And he just had the coolest damn toys! [laughter] [shows slide of Star Trek gadgets] I mean, my god, I just thought it was fascinating as a kid that he had this thing [Takes out Star Trek Communicator] and he could talk to the ship with it. I just thought that was just P a u s c h P a g e | 7 spectacular, and of course now I own one and it’s smaller. [takes out cell phone] So that’s kind of cool. So I got to achieve this dream. James T. Kirk, and his alter ego William Shatner, wrote a book, which I think was actually a pretty cool book. It was with Chip Walter who is a Pittsburgh- based author who is quite good, and they wrote a book on basically the science of Star Trek, you know, what has come true. And they went around to the top places around the country and looked at various things and they came here to study our virtual reality setup. And so we build a virtual reality for him, it looks something like that. [shows slide of virtual Star Trek bridge from the 1960’s TV show] We put it in, put it to red alert. He was a very good sport. [sarcastically] It’s not like he saw that one coming. [laughter] And it’s really cool to meet your boyhood idol, but it’s even cooler when he comes to you to see what cool stuff you’re doing in your lab. And that was just a great moment. All right, winning stuffed animals. This may seem mundane to you, but when you’re a little kid and you see the big buff guys walking around the amusement park and they’ve got all these big stuffed animals, right? And this is my lovely wife, and I have a lot of pictures of stuffed animals I’ve won. [laughter] [shows slides of several large stuffed animals] That’s my dad posing with one that I won. I’ve won a lot of these animals. There’s my dad, he did win that one, to his credit. And this was just a big part of my life and my family’s life. But you know, I can hear the cynics. In this age of digitally manipulated images, maybe those bears really aren’t in the pictures with me, or maybe I paid somebody five bucks to take a picture in the theme park next to the bear. And I said, how, in this age of cynicism can I convince people? And I said, I know, I can show them the bears! Bring them out. [several large stuffed animals are brought onto the stage] [laughter and clapping] Just put them back against the wall. Jai Pausch (Randy’s wife): It’s hard to hear you. [adjusts Randy’s microphone] Randy Pausch: Thanks honey. [laughter] So here are some bears. We didn’t have quite enough room in the moving truck, and anybody who would like a little piece of me at the end of this, feel free to come up and take a bear, first come, first served. All right, my next one. Being an Imagineer. This was the hard one. Believe me, getting to zero gravity is easier than becoming an Imagineer. When I was a kid, I was eight years old and our family took a trip cross-country to see Disneyland. And if you’ve ever seen the movie National Lampoon’s Vacation, it was a lot like that! [laughter] It was a quest. [shows slides of family at Disneyland] And these are real vintage photographs, and there I am in front of the castle. And there I am, and for those of you who are into foreshadowing, this is the Alice ride. [laughter] And I just thought this was just the coolest environment I had ever been in, and instead of saying, gee, I want to experience this, I said, I want to make stuff like this. And so I bided my time and then I graduated with my Ph.D. from Carnegie Mellon, thinking that meant me infinitely qualified to do anything. And I dashed off P a u s c h P a g e | 8 my letters of applications to Walt Disney Imagineering, and they sent me some of the damned nicest go-to-hell letters I have ever gotten. [laughter] I mean it was just, we have carefully reviewed your application and presently we do not have any positions available which require your particular qualifications. Now think about the fact that you’re getting this from a place that’s famous for guys who sweep the street. [laughter] So that was a bit of a setback. But remember, the brick walls are there for a reason. The brick walls are not there to keep us out. The brick walls are there to give us a chance to show how badly we want something. Because the brick walls are there to stop the people who don’t want it badly enough. They’re there to stop the other people. All right, fast forward to 1991. We did a system back at the University of Virginia called Virtual Reality on Five Dollars a Day. Just one of those unbelievable spectacular things. I was so scared back in those days as a junior academic. Jim Foley’s here, and I just love to tell this story. He knew my undergraduate advisor, Andy Van Dam, and I’m at my first conference and I’m just scared to death. And this icon in the user interface community walks up to me and just out of nowhere just gives me this huge bear hug and he says, that was from Andy. And that was when I thought, ok, maybe I can make it. Maybe I do belong. And a similar story is that this was just this unbelievable hit because at the time, everybody needed a half a million [dollars] to do virtual reality. And everybody felt frustrated. And we literally hacked together a system for about five thousand dollars in parts and made a working VR system. And people were just like, oh my god, you know, the Hewlett Packard garage thing. This is so awesome. And so I’m giving this talk and the room has just gone wild, and during the Q and A, a guy named Tom Furness, who was one of the big names in virtual reality at the time, he goes up to the microphone and he introduces himself. I didn’t know what he looked like but I sure as hell knew the name. And he asked a question. And I was like, I’m sorry did you say you were Tom Furness? And he said yes. I said, then I would love to answer your question, but first, will you have lunch with me tomorrow? [laughter] And there’s a lot in that little moment, there’s a lot of humility but also asking a person where he can’t possibly say no. [laughter] And so Imagineering a couple of years later was working on a virtual reality project. This was top secret. They were denying the existence of a virtual reality attraction after the time that the publicity department was running the TV commercials. So Imagineering really had nailed this one tight. And it was the Aladdin attraction where you would fly a magic carpet, and the head mounted display, sometimes known as gator vision. And so I had an in. As soon as the project had just, you know they start running the TV commercials, and I had been asked to brief the Secretary of Defense on the state of virtual reality. OK, Fred Brooks and I had been asked to brief the Secretary of Defense, and that gave me an excuse. So I called them. I called Imagineering and I said, look, I’m briefing the Secretary of Defense. I’d like some materials on what you have because it’s one of the best VR systems in the world. And they kind of pushed back. And I said, look, is all this patriotism stuff in the parks a farce? And they’re like, hmm, ok. [laughter] But they said this is so new the PR department doesn’t have any footage for you, so I’m going to have to connect you straight through to the team who did the work. Jackpot! So I find myself on the phone with a guy named Jon Snoddy who is one of the most impressive guys I have ever met, and he was the guy running this team, and it’s not surprising they had done impressive things. And so he sent me some stuff, we talked briefly and he sent me some stuff, and I said, hey, I’m going to be out in the area for a conference shortly, P a u s c h P a g e | 9 would you like to get together and have lunch? Translation: I’m going to lie to you and say that I have an excuse to be in the area so I don’t look too anxious, but I would go to Neptune to have lunch with you! [laughter] And so Jon said sure, and I spent something like 80 hours talking with all the VR experts in the world, saying if you had access to this one unbelievable project, what would you ask? And then I compiled all of that and I had to memorize it, which anybody that knows me knows that I have no memory at all, because I couldn’t go in looking like a dweeb with, you know, [in dweeby voice] Hi, Question 72. So, I went in, and this was like a two hour lunch, and Jon must have thought he was talking to some phenomenal person, because all I was doing was channeling Fred Brooks and Ivan Sutherland and Andy Van Dam and people like that. And Henry Fuchs. So it’s pretty easy to be smart when you’re parroting smart people. And at the end of the lunch with Jon, I sort of, as we say in the business, made “the ask.” And I said, you know, I have a sabbatical coming up. And he said, what’s that? [laughter] The beginnings of the culture clash. And so I talked with him about the possibility of coming there and working with him. And he said, well that’s really good except, you know, you’re in the business of telling people stuff and we’re in the business of keeping secrets. And then what made Jon Snoddy Jon Snoddy was he said, but we’ll work it out, which I really loved. The other thing that I learned from Jon Snoddy – I could do easily an hour long talk just on what have I learned from Jon Snoddy. One of the things he told me was that wait long enough and people will surprise and impress you. He said, when you’re pissed off at somebody and you’re angry at them, you just haven’t given them enough time. Just give them a little more time and they’ll almost always impress you. And that really stuck with me. I think he’s absolutely right on that one. So to make a long story short, we negotiated a legal contract. It was going to be the first – some people referred to it as the first and last paper ever published by Imagineering. That the deal was I go, I provide my own funding, I go for six months, I work with a project, we publish a paper. And then we meet our villain. [shows slide of a picture of a former dean of Randy’s] I can’t be all sweetness and light, because I have no credibility. Somebody’s head’s going to go on a stick. Turns out that the person who gets his head on a stick is a dean back at the University of Virginia. His name is not important. Let’s call him Dean Wormer. [laughter] And Dean Wormer has a meeting with me where I say I want to do this sabbatical thing and I’ve actually got the Imagineering guys to let an academic in, which is insane. I mean if Jon hadn’t gone nuts, this would never have been a possibility. This is a very secretive organization. And Dean Wormer looks at the paperwork and he says, well it says they’re going to own your intellectual property. And I said, yeah, we got the agreement to publish the paper. There is no other IP. I don’t do patentable stuff. And says, yeah, but you might. And so deal’s off. Just go and get them to change that little clause there and then come back to me. I’m like, excuse me? And then I said to him, I want you to understand how important this is. If we can’t work this out, I’m going to take an unpaid leave of absence and I’m just going to go there and I’m going to do this thing. And he said, hey, I might not even let you do that. I mean you’ve got the IP in your head already and maybe they’re going to suck it out of you, so that’s not going to fly either. [laughter] It’s very important to know when you’re in a pissing match. And it’s very important to get out of it as quickly as possible. So I said to him, well, let’s back off on this. Do we think this is a good idea at all? He said, I have no idea if this is a good idea. I was like, [sarcastically] OK, well we’ve got common ground there. Then I said, well is this really your call? Isn’t this the call of the Dean of Sponsored Research if it’s an IP issue? And he said, yeah, that’s true. P a u s c h P a g e | 10 I said, but so if he’s happy you’re happy? [So he says] Yeah, then I’d be fine. Whoosh! Like Wile E. Coyote, I’m gone in a big ball of dust. And I find myself in Gene Block’s office, who is the most fantastic man in the world. And I start talking to Gene Block and I say let’s start at the high level, since I don’t want to have to back out again. So let’s start at the high level. Do you think this is a good idea? He said, well if you’re asking me if it’s a good idea, I don’t have very much information. All I know is that one of my star faculty members is in my office and he’s really excited, so tell me more. Here’s a lesson for everybody in administration. They both said the same thing. But think about how they said it, right? [In a loud, barking voice] I don’t know! [In a pleasant voice] Well, I don’t have much information, but one of my start faculty members is here and he’s all excited so I want to learn more. They’re both ways of saying I don’t know, but boy there’s a good way and a bad way. So anyway, we got it all worked out. I went to Imagineering. Sweetness and light. And all’s well that ends well. Some brick walls are made of flesh. So I worked on the Aladdin Project. It was absolutely spectacular, I mean just unbelievable. Here’s my nephew Christopher. [Shows slide of Christopher on Aladdin apparatus] This was the apparatus. You would sit on this sort of motorcycle-type thing. And you would steer your magic carpet and you would put on the head-mounted display. The head- mounted display is very interesting because it had two parts, and it was a very clever design. To get throughput up, the only part that touched the guest’s head was this little cap and everything else clicked onto it – all the expensive hardware. So you could replicate the caps because they were basically free to manufacture. [Showing slide of Randy cleaning a cap] And this is what I really did is I was a cap cleaner during the sabbatical. [laughter] I loved Imagineering. It was just a spectacular place. Just spectacular. Everything that I had dreamed. I loved the model shop. People crawling around on things the size of this room that are just big physical models. It was just an incredible place to walk around and be inspired. I’m always reminded of when I went there and people said, do you think your expectations are too high? And I said, you ever see the movie Charlie and the Chocolate Factory? Willy Wonka and The Chocolate Factory? Where Gene Wilder says to the little boy Charlie, he’s about to give him the chocolate factory. He says “Well Charlie, did anybody ever tell you the story of the little boy who suddenly got everything he ever wanted?” Charlie’s eyes get like saucers and he says, “No, what happened to him?” Gene Wilder says, “He lived happily ever after.” [laughter] OK, so working on the Aladdin VR, I described it as a once in every five careers opportunity, and I stand by that assessment. And it forever changed me. It wasn’t just that it was good work and I got to be a part of it. But it got me into the place of working with real people and real HCI user interface issues. Most HCI people live in this fantasy world of white collar laborers with Ph.D.s and masters degrees. And you know, until you got ice cream spilled on you, you’re not doing field work. And more than anything else, from Jon Snoddy I learned how to put artists and engineers together, and that’s been the real legacy. We published a paper. Just a nice academic cultural scandal. When we wrote the paper, the guys at Imagineering said, well let’s do a nice big picture. Like you would in a magazine. [Showing slide of first page of the paper, with a photo at the top that spans two columns]. And the SIGGRAPH P a u s c h P a g e | 11 committee, which accepted the paper, it was like this big scandal. Are they allowed to do that? [laughter] There was no rule! So we published the paper and amazingly since then there’s a tradition of SIGGRAPH papers having color figures on the first page. So I’ve changed the world in a small way. [laughter] And then at the end of my six months, they came to me and they said, you want to do it for real? You can stay. And I said no. One of the only times in my life I have surprised my father. He was like, you’re what? He said, since you were, you know [gesturing to height of a child’s head],this is all you wanted, and now that you got it, and you’re… huh? There was a bottle of Maalox in my desk drawer. Be careful what you wish for. It was a particularly stressful place. Imagineering in general is actually not so Maalox-laden, but the lab I was in – oh, Jon left in the middle. And it was a lot like the Soviet Union. It was a little dicey for awhile. But it worked out OK. And if they had said, stay here or never walk in the building again, I would have done it. I would have walked away from tenure, I would have just done it. But they made it easy on me. They said you can have your cake and eat it too. And I basically became a day-a-week consultant for Imagineering, and I did that for about ten years. And that’s one of the reasons you should all become professors. Because you can have your cake and eat it too. I went and consulted on things like DisneyQuest. So there was the Virtual Jungle Cruise. And the best interactive experience I think ever done, and Jesse Schell gets the credit for this, Pirates of the Caribbean. Wonderful at DisneyQuest. And so those are my childhood dreams. And that’s pretty good. I felt good about that. So then the question becomes, how can I enable the childhood dreams of others. And again, boy am I glad I became a professor. What better place to enable childhood dreams? Eh, maybe working at EA, I don’t know. That’d probably be a good close second. And this started in a very concrete realization that I could do this, because a young man named Tommy Burnett, when I was at the University of Virginia, came to me, was interested in joining my research group. And we talked about it, and he said, oh, and I have a childhood dream. It gets pretty easy to recognize them when they tell you. And I said, yes, Tommy, what is your childhood dream? He said, I want to work on the next Star Wars film. Now you got to remember the timing on this. Where is Tommy, Tommy is here today. What year would this have been? Your sophomore year. Tommy: It was around ’93. Randy Pausch: Are you breaking anything back there young man? OK, all right, so in 1993. And I said to Tommy, you know they’re probably not going to make those next movies. [laughter] And he said, no, THEY ARE. And Tommy worked with me for a number of years as an undergraduate and then as a staff member, and then I moved to Carnegie Mellon, every single member of my team came from Virginia to Carnegie Mellon except for Tommy because he got a better offer. And he did indeed work on all three of those films. And then I said, well that’s nice, but you know, one at a time is kind of inefficient. And people who know me know that I’m an efficiency freak. So I said, can I do this in P a u s c h P a g e | 12 mass? Can I get people turned in such a way that they can be turned onto their childhood dreams? And I created a course, I came to Carnegie Mellon and I created a course called Building Virtual Worlds. It’s a very simple course. How many people here have ever been to any of the shows? [Some people from audience raise hands] OK, so some of you have an idea. For those of you who don’t, the course is very simple. There are 50 students drawn from all the different departments of the university. There are randomly chosen teams, four people per team, and they change every project. A project only lasts two weeks, so you do something, you make something, you show something, then I shuffle the teams, you get three new playmates and you do it again. And it’s every two weeks, and so you get five projects during the semester. The first year we taught this course, it is impossible to describe how much of a tiger by the tail we had. I was just running the course because I wanted to see if we could do it. We had just learned how to do texture mapping on 3D graphics, and we could make stuff that looked half decent. But you know, we were running on really weak computers, by current standards. But I said I’ll give it a try. And at my new university [Carnegie Mellon] I made a couple of phone calls, and I said I want to cross-list this course to get all these other people. And within 24 hours it was cross-listed in five departments. I love this university. I mean it’s the most amazing place. And the kids said, well what content do we make? I said, hell, I don’t know. You make whatever you want. Two rules: no shooting violence and no pornography. Not because I’m opposed to those in particular, but you know, that’s been done with VR, right? [laughter] And you’d be amazed how many 19-year-old boys are completely out of ideas when you take those off the table. [laughter and clapping] Anyway, so I taught the course. The first assignment, I gave it to them, they came back in two weeks and they just blew me away. I mean the work was so beyond, literally, my imagination, because I had copied the process from Imagineering’s VR lab, but I had no idea what they could or couldn’t do with it as undergraduates, and their tools were weaker, and they came back on the first assignment, and they did something that was so spectacular that I literally didn’t, ten years as a professor and I had no idea what to do next. So I called up my mentor, and I called up Andy Van Dam. And I said, Andy, I just gave a two-week assignment, and they came back and did stuff that if I had given them a whole semester I would have given them all As. Sensei, what do I do? [laughter] And Andy thought for a minute and he said, you go back into class tomorrow and you look them in the eye and you say, “Guys, that was pretty good, but I know you can do better.” [laughter] And that was exactly the right advice. Because what he said was, you obviously don’t know where the bar should be, and you’re only going to do them a disservice by putting it anywhere. And boy was that good advice because they just kept going. And during that semester it became this underground thing. I’d walk into a class with 50 students in it and there were 95 people in the room. Because it was the day we were showing work. And people’s roommates and friends and parents – I’d never had parents come to class before! It was flattering and somewhat scary. And so it snowballed and we had this bizarre thing of, well we’ve got to share this. If there’s anything I’ve been raised to do, it’s to share, and I said, we’ve got to show this at the end of the semester. We’ve got to have a big show. And we booked this room, McConomy. I have a lot of good memories in this room. And we booked it not because we thought we could fill it, but because it had the only AV setup that would work, because this was a zoo. Computers and everything. And then we filled it. And we more than P a u s c h P a g e | 13 filled it. We had people standing in the aisle. I will never forget the dean at the time, Jim Morris was sitting on the stage right about there. We had to kind of scoot him out of the way. And the energy in the room was like nothing I had ever experienced before. And President Cohen, Jerry Cohen was there, and he sensed the same thing. He later described it as like an Ohio State football pep rally. Except for academics. And he came over and he asked exactly the right question. He said, before you start, he said, where are these people from? He said, the audience, what departments are they from? And we polled them and it was all the departments. And I felt very good because I had just come to campus, he had just come to campus, and my new boss had seen in a very corporal way that this is the university that puts everybody together. And that made me feel just tremendous. So we did this campus-wide exhibition. People performed down here. They’re in costume, and we project just like this and you can see what’s going on. You can see what they’re seeing in the head mount. There’s a lot of big props, so there’s a guy white water rafting. [shows slides of a BVW show] This is Ben in E.T. And yes, I did tell them if they didn’t do the shot of the kids biking across the moon I would fail him. That is a true story. And I thought I’d show you just one world, and if we can get the lights down if that’s at all possible. No, ok, that means no. All right. All right we’ll just do our best then. [Shows “Hello.world” world done in the BVW class, audience applauds at the end.] It was an unusual course. With some of the most brilliant, creative students from all across the campus. It just was a joy to be involved. And they took the whole stage performance aspect of this way too seriously [shows pictures of very strange costumes students wore]. And it became this campus phenomenon every year. People would line up for it. It was very flattering. And it gave kids a sense of excitement of putting on a show for people who were excited about it. And I think that that’s one of the best things you can give somebody – the chance to show them what it feels like to make other people get excited and happy. I mean that’s a tremendous gift. We always try to involve the audience. Whether it was people with glow sticks or batting a beach ball around… or driving [shows photo of audience members leaning in their seats to steer a car]. This is really cool. This technology actually got used at the Spiderman 3 premiere in L.A., so the audience was controlling something on the screen, so that’s kind of nice. And I don’t have a class picture from every year, but I dredged all the ones that I do have, and all I can say is that what a privilege and an honor it was to teach that course for something like ten years. And all good things come to an end. And I stopped teaching that course about a year ago. People always ask me what was my favorite moment. I don’t know if you could have a favorite moment. But boy there is one I’ll never forget. This was a world with, I believe a roller skating ninja. And one of the rules was that we perform these things live and they all had to really work. And the moment it stopped working, we went to your backup videotape. And this was very embarrassing. [Shows image of Roller Ninja world presentation] So we have this ninja on stage and he’s doing this roller skating thing and the world, it did not crash gently. Whoosh. And I come out, and I believe it was Steve, Audia, wasn’t it? Where is he? OK, where is Steve? Ah, my man. Steve Audia. And talk about quick on your feet. I say, Steve, I’m sorry but your world has crashed and we’re going to go to videotape. And he pulls out his ninja sword and says, I am dishonored! Whaaa! And just drops! P a u s c h P a g e | 14 [applause and laughter] And so I think it’s very telling that my very favorite moment in ten years of this high technology course was a brilliant ad lib. And then when the videotape is done and the lights come up, he’s lying there lifeless and his teammates drag him off! [laughter] It really was a fantastic moment. And the course was all about bonding. People used to say, you know, what’s going to make for a good world? I said, I can’t tell you beforehand, but right before they present it I can tell you if the world’s good just by the body language....